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Adobe bought substance
Adobe bought substance










“Substance products are a natural complement to existing Creative Cloud apps that are used in the creation of immersive content, including Photoshop, Dimension, After Effects and Project Aero.”Īllegorithmic has users working across the gaming, film and television, automotive, design and advertising industries, including brands like Electronic Arts, Ubisoft, BMW, Ikea, Louis Vuitton and Foster + Partners. “We are seeing an increasing appetite from customers to leverage 3D technology across media, entertainment, retail and marketing to design and deliver fully immersive experiences,” says Scott Belsky, chief product officer/executive VP, Creative Cloud, Adobe.

adobe bought substance

With the acquisition of Allegorithmic, Adobe has added expanded 3D and immersive workflows to Creative Cloud and provides Adobe’s users a new set of tools for 3D projects. 3D content is already transforming traditional workflows into fully immersive and digital ones that save time, reduce cost and open new creative horizons. By combining Allegorithmic’s Substance 3D design tools with Creative Cloud’s imaging, video and motion graphics tools, Adobe will empower video game creators, VFX artists working in film and television, designers and marketers to deliver the next generation of immersive experiences.Īs brands look to compete and differentiate themselves, compelling, interactive experiences enabled by 3D content, VR and AR will become more critical to their future success.

adobe bought substance

Adobe has acquired Allegorithmic, makers of Substance, the industry standard for 3D textures and material creation in game and post production.












Adobe bought substance